![]() While this projectile is equipped, Firebrand becomes much lighter and charges his aerial side special and up special faster. Firebrand must make an attack on the ground before he can use the second swoop again. While it is equipped, Firebrand can float for much longer and can do a second swoop before entering pratfall. Crest of Air - This projectile is slower than the rest.His grounded side special will charge faster as well. While it is equipped, Firebrand becomes much heavier and much slower. Crest of Earth - This projectile will always aim towards the ground and become a shockwave that goes through enemies upon doing so.These 3 fireballs will change Firebrand passively. Firebrand can make the tornado move by using his ftilt anywhere on the stage. Tornado - initially a weak projectile but becomes a platform that Firebrand and opponents can stand on.Buster - a bouncing projectile which can be charged to fire many more.Fire - a standard projectile which sets enemies on fire.If fully charged, Firebrand will shift into his Aerial forme and become invincible while swooping upwards very high.ĭOWN SPECIAL - On the ground, Firebrand will open a menu which will allow him to choose from 6 projectiles. This ability slows his gravity briefly upon using it. UP SPECIAL - Firebrand charges and sends himself upwards. If fully charged, this attack cannot be parried. In the air, this attack becomes his classic Demonic Swoop. If fully charged, he shifts into his Ground forme and becomes invincible knocking anything out of his way. SIDE SPECIAL - On the ground, this attack is a quick swipe that sends Firebrand forwards. SPECIALS NEUTRAL SPECIAL - Firebrand will fire his equipped projectile.
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